Hello everyone,
We were finally able to debug the issue and it turns out that the solution is quite simple. The DLL issue is caused by a missing Visual C++ Runtime Redist (2013) package, this is why it was randomly working on some machines and failing on others.
Download the Windows package here:
Visual C++ RedistributableWe also recommend that you include this package in your client applications or other released products; it’s a common practice to include Redist packages just in case the users do not have the required version.
In any case, we hope that this will only be a requirement for Amplify Texture 2 Build a32. We are working on a possible solution that envolves eliminating the specific dependencies causing the issue and we will soon release a new build (a33).
Hopefully this was the only cause for the DLL issue, in any case, please do let us know if it persists.
We apologize for the inconvenience.
All the best,
Ricardo Teixeira