Textures wont load with DrawMeshInstanced on build
Posted: Wed Oct 04, 2017 1:48 pm
Hi,
I am using Amplify Texture Version 2.2.4_002
When I am using Graphics.DrawMeshInstanced in Editor everything is working well:
But in build rocks won't draw on PrePass camera and textures won't load properly:
I don't know if I can do something different to fix this or it's problem with Amplify.
I can send you my example project if that would help.
Edit:
DrawMesh is working well
I am using Amplify Texture Version 2.2.4_002
When I am using Graphics.DrawMeshInstanced in Editor everything is working well:
But in build rocks won't draw on PrePass camera and textures won't load properly:
I don't know if I can do something different to fix this or it's problem with Amplify.
I can send you my example project if that would help.
Edit:
DrawMesh is working well