compile errors in Unity 5RC3
Posted: Mon Feb 23, 2015 10:14 pm
Trying to take advantage of the Unity 5 shaders but get this error on import:
Suggestions?
Thanks,
Eric
- Code: Select all
Shader error in 'Amplify Texture/Standard': undeclared identifier 'UnityStandardGlobalIllumination' at Assets/AmplifyTexture/Shaders/Unity5/Include/UnityStandardCore.cginc(251) (on d3d11)
Compiling Vertex program with DIRECTIONAL SHADOWS_OFF LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF
Suggestions?
Thanks,
Eric