Where to find Shader Source [SOLVED]
Posted: Wed Oct 09, 2013 9:48 pm
In Unity, if I examine a shader in the Project assets tree, I can click "Open compiled Shader", but that's no good because I can't edit that easily.
Where do I find the pre-compiled shader source so that I can modify the shaders for our needs or write custom shaders that interface with the Amplify API?
Where do I find the pre-compiled shader source so that I can modify the shaders for our needs or write custom shaders that interface with the Amplify API?