transparent objects not rendered
Posted: Tue Mar 25, 2014 6:46 pm
I recently bought amplify color and it works great so far, with one exception: When I render the color corrected camera to a render texture, all transparent objects are missing (not rendered).
My camera setup looks like this:
- 1-4 cameras for rendering the game (depth=0, multiple cameras for splitscreen)
- 1 ui camera (depth=10)
- 1 overlay camera with color correction, noise, etc. (depth=100, doesn't clear and doesn't render anything but the effects)
when I render these cameras to a texture (for hi-res screenshots) none of the transparent objects in the game cameras are rendered. It works when I disable the color correction effect. Any ideas how to fix this?
My camera setup looks like this:
- 1-4 cameras for rendering the game (depth=0, multiple cameras for splitscreen)
- 1 ui camera (depth=10)
- 1 overlay camera with color correction, noise, etc. (depth=100, doesn't clear and doesn't render anything but the effects)
when I render these cameras to a texture (for hi-res screenshots) none of the transparent objects in the game cameras are rendered. It works when I disable the color correction effect. Any ideas how to fix this?