Not working on mobile [SOLVED]
Posted: Sun Feb 09, 2014 1:30 pm
Hey!
I've bought Amplify Color at the recent AssetStore sale.
It works fine in the editor, sends and reads screenshots from Photoshop, applies color grading just fine when you test it in the editor. But as I build and deploy on mobile(Android) there seems to be no effect. The FPS is lower, so some kind of computation is taking place, but the final image has no color grading.
I've tested both Standard and Mobile quality level and it makes no difference.
I've tested a trial version of Amplify Color before the recent update which added Mobile Optimization, and while it lagged like hell (down to 3 fps on a Tegra3 device), it had the color grading working. Right now though, it has no effect.
What am I doing wrong and what should I do?
P.S. I'm using Unity Pro trial at the moment. It includes both Android Pro and iOS Pro, so it should work, but maybe there is a problem with the trial?
I've bought Amplify Color at the recent AssetStore sale.
It works fine in the editor, sends and reads screenshots from Photoshop, applies color grading just fine when you test it in the editor. But as I build and deploy on mobile(Android) there seems to be no effect. The FPS is lower, so some kind of computation is taking place, but the final image has no color grading.
I've tested both Standard and Mobile quality level and it makes no difference.
I've tested a trial version of Amplify Color before the recent update which added Mobile Optimization, and while it lagged like hell (down to 3 fps on a Tegra3 device), it had the color grading working. Right now though, it has no effect.
What am I doing wrong and what should I do?
P.S. I'm using Unity Pro trial at the moment. It includes both Android Pro and iOS Pro, so it should work, but maybe there is a problem with the trial?