Triangle count [SOLVED]
Posted: Thu Jun 19, 2014 12:10 pm
Hi there,
it seems like the triangles count is doubled and sometimes even bigger when I use Amplify Motion. I understand that this comes from the shaders being used to render to the render texture etc. Is there any way to reduce the number of tris in the scene. Like very selectively adding the AmplifyMotionComponent to the gameobjects that don't need motion blur?
Many thanks
Daniel
it seems like the triangles count is doubled and sometimes even bigger when I use Amplify Motion. I understand that this comes from the shaders being used to render to the render texture etc. Is there any way to reduce the number of tris in the scene. Like very selectively adding the AmplifyMotionComponent to the gameobjects that don't need motion blur?
Many thanks
Daniel