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- Vertex Normal Reconstruction?
by DuvE » Thu Nov 23, 2017 7:05 pm
- 1 Replies
- 2134 Views
- Last post by Amplify_Borba
Fri Nov 24, 2017 11:29 am
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- how do I set the opacity on a texture?
by sandbucket » Thu Nov 23, 2017 2:53 pm
- 6 Replies
- 5513 Views
- Last post by Amplify_Borba
Fri Nov 24, 2017 11:06 am
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- properties not displaying properly
by sandbucket » Thu Nov 23, 2017 1:34 pm
- 2 Replies
- 1517 Views
- Last post by Ricardo Teixeira
Thu Nov 23, 2017 1:50 pm
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- Stencil Buffer in Sprite Template
by danny » Wed Nov 22, 2017 4:59 am
- 1 Replies
- 1763 Views
- Last post by Amplify_Borba
Wed Nov 22, 2017 10:45 am
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- Setting pixel color out of (clamped) texture area
by Jayme65 » Sat Nov 18, 2017 2:07 pm
- 5 Replies
- 3007 Views
- Last post by Amplify_Borba
Tue Nov 21, 2017 4:57 pm
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- Shadow artifact in Custom lighting with alpha clip
by jonaspersson » Wed Nov 15, 2017 9:54 pm
- 3 Replies
- 1971 Views
- Last post by Amplify_Borba
Fri Nov 17, 2017 7:13 pm
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- Deferred lighting with toon shading (custom lighting)
by Liraco » Tue Nov 14, 2017 1:27 am
- 5 Replies
- 4260 Views
- Last post by Ricardo Teixeira
Fri Nov 17, 2017 3:02 pm
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- Refraction UV Problems
by Ben » Thu Nov 02, 2017 5:13 pm
- 6 Replies
- 1983 Views
- Last post by Amplify_Borba
Thu Nov 16, 2017 2:55 pm
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- Water Shader Refraction Part
by Desoxi » Sun Nov 12, 2017 4:18 pm
- 3 Replies
- 2070 Views
- Last post by Ricardo Teixeira
Thu Nov 16, 2017 2:50 pm
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- Multiply vs. Power node
by Desoxi » Wed Nov 15, 2017 3:36 pm
- 1 Replies
- 1161 Views
- Last post by Amplify_RnD_Rick
Thu Nov 16, 2017 2:06 pm
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- Particle Additive Shader
by Desoxi » Wed Nov 15, 2017 6:39 pm
- 2 Replies
- 3422 Views
- Last post by Amplify_Borba
Thu Nov 16, 2017 12:04 pm
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- Screenspace reflection for transparent objects
by Desoxi » Wed Nov 15, 2017 1:06 pm
- 2 Replies
- 2375 Views
- Last post by Desoxi
Wed Nov 15, 2017 3:27 pm
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- sprite template and misc questions
by rkle » Wed Nov 08, 2017 10:48 pm
- 4 Replies
- 2240 Views
- Last post by rkle
Wed Nov 15, 2017 12:15 pm
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- Weird Shadow Glitch
by GoldenNinja » Mon Nov 13, 2017 8:21 am
- 3 Replies
- 1324 Views
- Last post by Amplify_Borba
Tue Nov 14, 2017 9:42 am
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- Normal map appears to change colors randomly
by kevin3d » Fri Nov 03, 2017 10:58 pm
- 1 Replies
- 1412 Views
- Last post by Amplify_Borba
Mon Nov 06, 2017 10:52 am
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- Getting image from sprite atlas
by tingdo » Tue Oct 31, 2017 8:48 am
- 5 Replies
- 2546 Views
- Last post by Amplify_Borba
Thu Nov 02, 2017 10:16 am
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- Manual Specular Implementation Issue?
by mehrdad995 » Thu Oct 26, 2017 9:33 pm
- 7 Replies
- 6531 Views
- Last post by Amplify_Borba
Mon Oct 30, 2017 2:27 pm
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- AddPass?
by vincismurf » Thu Oct 26, 2017 8:05 pm
- 3 Replies
- 1347 Views
- Last post by Amplify_Borba
Fri Oct 27, 2017 1:25 pm
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- Transparent cutout : fully opaque during lighting bake
by Rob » Wed Oct 25, 2017 4:01 pm
- 1 Replies
- 2054 Views
- Last post by Amplify_Borba
Wed Oct 25, 2017 4:54 pm
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- Sprite template
by zigtom » Sun Oct 15, 2017 7:49 am
- 6 Replies
- 6093 Views
- Last post by Amplify_Borba
Fri Oct 20, 2017 9:08 am
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- Opacity never fully opaque
by adammarcwilliams » Sat Oct 14, 2017 11:24 am
- 5 Replies
- 2402 Views
- Last post by Ricardo Teixeira
Wed Oct 18, 2017 10:07 am
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- Grab Screen Color node in VR is messed up
by yohann1172 » Wed May 31, 2017 4:38 am
- 10 Replies
- 5445 Views
- Last post by Ricardo Teixeira
Wed Oct 11, 2017 8:14 pm
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- Grass Wind and Vegetation
by furle » Wed Oct 11, 2017 3:01 am
- 3 Replies
- 4726 Views
- Last post by Amplify_Borba
Wed Oct 11, 2017 4:25 pm
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- 3 UV set doesn't work when baking Lightmaps?
by dink » Sun Oct 08, 2017 2:07 am
- 1 Replies
- 2433 Views
- Last post by Ricardo Teixeira
Mon Oct 09, 2017 10:54 am
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- Broken shadows with animated cutout
by Gaxil » Mon Oct 02, 2017 4:41 pm
- 3 Replies
- 1453 Views
- Last post by Ricardo Teixeira
Wed Oct 04, 2017 12:29 pm
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