Search found 7 matches
- Sun Mar 10, 2019 3:55 am
- Forum: Amplify Shader Editor
- Topic: Surface Shader Templates?
- Replies: 1
- Views: 2781
Surface Shader Templates?
Does ASE's templating system support Surface Shaders? I wasn't able to find any reference one way or the other on the wiki, and the built-in surface shader doesn't appear to use templates.
- Wed Dec 05, 2018 8:53 pm
- Forum: Amplify Shader Editor
- Topic: Alpha cutout in unlit mode
- Replies: 6
- Views: 17073
Re: Alpha cutout in unlit mode
Thank you Ricardo!
- Sat Dec 01, 2018 1:27 am
- Forum: Amplify Shader Editor
- Topic: Alpha cutout in unlit mode
- Replies: 6
- Views: 17073
Re: Alpha cutout in unlit mode
Hi Ricardo,
Thank you for the reply.
I'm afraid that I don't really understand why your directing me to the blend settings. Alpha clip is a feature that works independently of the blend mode, and in fact, should work quite well with the default blend settings. The render settings, sure, they should ...
Thank you for the reply.
I'm afraid that I don't really understand why your directing me to the blend settings. Alpha clip is a feature that works independently of the blend mode, and in fact, should work quite well with the default blend settings. The render settings, sure, they should ...
- Fri Nov 30, 2018 1:43 am
- Forum: Amplify Shader Editor
- Topic: Alpha cutout in unlit mode
- Replies: 6
- Views: 17073
Re: Alpha cutout in unlit mode
It's "Unlit".
Thank you!
Thank you!
- Thu Nov 29, 2018 9:09 am
- Forum: Amplify Shader Editor
- Topic: Alpha cutout in unlit mode
- Replies: 6
- Views: 17073
Alpha cutout in unlit mode
Hello,
I was wondering if there is a way to achieve alpha cutout/clip in unlit mode?
Thank you!
I was wondering if there is a way to achieve alpha cutout/clip in unlit mode?
Thank you!
- Fri Sep 14, 2018 6:40 am
- Forum: Amplify Shader Editor
- Topic: How to set default Render Queue when using the unlit path?
- Replies: 3
- Views: 2714
Re: How to set default Render Queue when using the unlit pat
Thanks Ricardo, that exactly what I was looking for! I see I can also set the "Queue" here.
Thanks again!
Thanks again!
- Thu Sep 13, 2018 6:08 am
- Forum: Amplify Shader Editor
- Topic: How to set default Render Queue when using the unlit path?
- Replies: 3
- Views: 2714
How to set default Render Queue when using the unlit path?
Hi Guys,
Just wondering if it's possible to set the render queue when using the Unlit shader type?
The documentation shows render queue options in the Blend Mode, and General options, but this for a Surface shader type. These options are not present in the Unlit shader type, nor can I find any ...
Just wondering if it's possible to set the render queue when using the Unlit shader type?
The documentation shows render queue options in the Blend Mode, and General options, but this for a Surface shader type. These options are not present in the Unlit shader type, nor can I find any ...