Hello there,
thanks for replying! Well I want to do what I wrote :) - I want to boost the saturation of the indirect lighting in the scene to fake more bounce color.
Sadly you can't do that when actually generating/baking the light information. (all Unity lets you do is increase the amount of ...
Search found 2 matches
- Mon Sep 17, 2018 12:45 pm
- Forum: Amplify Shader Editor
- Topic: edit GI terms
- Replies: 3
- Views: 2606
- Fri Sep 07, 2018 9:04 am
- Forum: Amplify Shader Editor
- Topic: edit GI terms
- Replies: 3
- Views: 2606
edit GI terms
Hello there,
I need to adjust the indirect diffuse term that is used in the Standard surface light function. ( I want to add saturation to the color) What would be the best way to achieve this with Amplify Shader Editor?
I know about the indirect diffuse light node and I can change its color as I ...
I need to adjust the indirect diffuse term that is used in the Standard surface light function. ( I want to add saturation to the color) What would be the best way to achieve this with Amplify Shader Editor?
I know about the indirect diffuse light node and I can change its color as I ...