Search found 4 matches

by JordyJS
Mon Mar 04, 2019 8:51 pm
Forum: Amplify Shader Editor
Topic: Custom Vertex Normals
Replies: 3
Views: 4423

Re: Custom Vertex Normals

Hey Borba, thanks a lot for the advice! This definitely sounds like a viable method, but I'm wondering how I'd go about capturing vertex normal information as a texture? I could paint my own of course, but I don't even know what kind of colour values I should be dealing with.

Any additional advice ...
by JordyJS
Wed Feb 20, 2019 4:09 pm
Forum: Amplify Shader Editor
Topic: Custom Vertex Normals
Replies: 3
Views: 4423

Custom Vertex Normals

Hey there. So I've got a model with custom vertex normals on it to stylize it in a certain way. For various reasons (related to animation), I can no longer use the vertex normals themselves to drive this in the shader (for the record, I use the World Normal node to access these normals for proper ...
by JordyJS
Wed Sep 05, 2018 4:17 pm
Forum: Amplify Shader Editor
Topic: Performance of Static Switch vs. If
Replies: 3
Views: 2200

Re: Performance of Static Switch vs. If

Ah, good to know! Thank you for the quick reply.
by JordyJS
Wed Sep 05, 2018 3:45 pm
Forum: Amplify Shader Editor
Topic: Performance of Static Switch vs. If
Replies: 3
Views: 2200

Performance of Static Switch vs. If

I'm trying to optimize my shaders by making certain features toggleable, but I wanted to know which method was the most efficient? I've heard using conditional statements in shaders is generally frowned upon, so I thought I'd ask just to be sure.