Sorry,
I still don't think you understand fully what I am asking... I need to only colour part of a texture... that is the question. How would I colour anything in a texture that is greyscale... this texture could also have non greyscale parts to it
Search found 5 matches
- Mon Sep 17, 2018 11:23 am
- Forum: Amplify Shader Editor
- Topic: Shader Help
- Replies: 9
- Views: 5341
- Mon Sep 17, 2018 11:08 am
- Forum: Amplify Shader Editor
- Topic: Shader Help
- Replies: 9
- Views: 5341
Re: Shader Help
Hello,
Sorry, I think you have missed the point of the post, I already have UV's setup, I just need to dynamically colour a specific part of the face using vertex painting on greyscale parts of the texture
Sorry, I think you have missed the point of the post, I already have UV's setup, I just need to dynamically colour a specific part of the face using vertex painting on greyscale parts of the texture
- Mon Sep 17, 2018 7:54 am
- Forum: Amplify Shader Editor
- Topic: Shader Help
- Replies: 9
- Views: 5341
Re: Shader Help
Yeah, I think I'll do that too.
But I am dynamically generating the meshes using c#...
How would I go about using a mask in this case?
But I am dynamically generating the meshes using c#...
How would I go about using a mask in this case?
- Tue Sep 11, 2018 9:49 am
- Forum: Amplify Shader Editor
- Topic: Shader Help
- Replies: 9
- Views: 5341
Re: Shader Help
Hello,
Thanks for the reply. Sorry, didn't realise it was mainly tech support!
For purely educational and fun purposes, I am working on a Minecraft clone and I am attempting to implement the block colouring system low, which means that I have two textures for the side of the grass block, one with ...
Thanks for the reply. Sorry, didn't realise it was mainly tech support!
For purely educational and fun purposes, I am working on a Minecraft clone and I am attempting to implement the block colouring system low, which means that I have two textures for the side of the grass block, one with ...
- Tue Sep 04, 2018 11:40 am
- Forum: Amplify Shader Editor
- Topic: Shader Help
- Replies: 9
- Views: 5341
Shader Help
Hello,
I am attempting to make a Voxel based game with Biomes and I would like to color each biome differently. I would like to check if the part of the texture we are looking at is greyscale, and color it if it is... please keep in mind though, that a single side of a block can have a texture that ...
I am attempting to make a Voxel based game with Biomes and I would like to color each biome differently. I would like to check if the part of the texture we are looking at is greyscale, and color it if it is... please keep in mind though, that a single side of a block can have a texture that ...