Search found 3 matches

by jay_16
Wed Sep 12, 2018 5:49 am
Forum: Amplify Shader Editor
Topic: Transparent and Cutout Marerial.
Replies: 1
Views: 3281

Transparent and Cutout Marerial.

How to create a transparent and an alpha cutout material in amplify shader for Unity3D???
by jay_16
Thu Aug 30, 2018 12:33 pm
Forum: General Discussion
Topic: Unity3d Occlusion intensity controller
Replies: 3
Views: 5394

Re: Unity3d Occlusion intensity controller

I used the power node for this purpose. To switch the mapping channels using the scheme with "texturesCoordinates" and "StaticSwitch" but there are disadvantages, "tiling" and "offset" in this scheme is not taken from "SampleTexture" and from "TexturesCoordinates" it requires the creation of ...
by jay_16
Thu Aug 30, 2018 11:14 am
Forum: General Discussion
Topic: Unity3d Occlusion intensity controller
Replies: 3
Views: 5394

Unity3d Occlusion intensity controller

How to create a Shader in which I can control the intensity of the occlusion texture in Unity3d??
I am using an Object with 2 UV sets. On UV1 I want to control the intensity of texture ambient occlusion and on UV2i want to control the intensity of Object ambient occlusion.