Search found 2 matches

by HammerCG
Tue Aug 21, 2018 9:25 pm
Forum: Amplify Shader Editor
Topic: Matrix Array in custom expression for
Replies: 4
Views: 2294

Re: Matrix Array in custom expression for

Hey! hi,thanks for answer, good to hear,any improvements are welcome.

I manage a workaround that fits my goal.

Simply, globalArrayNode--->breakComponentsNode, just take one value---->multiplyNode by zero ----> AddNode to something( adding zero,no effects)

With that i get ASE compiling globalArray ...
by HammerCG
Tue Aug 21, 2018 12:16 pm
Forum: Amplify Shader Editor
Topic: Matrix Array in custom expression for
Replies: 4
Views: 2294

Matrix Array in custom expression for

Hi, i need to send and array of matrix4x4 from script to shader and then pass it to a custom expression and use in "for" bucle.
I send with " oceanMat.SetMatrixArray(waves_shaderPropertyID, matrixGerstnerWaves); "
and shader have his global array node.
ok,no error,i think its correct.

Well the ...