Search found 2 matches

by magikarts
Thu Aug 16, 2018 3:14 am
Forum: Amplify Shader Editor
Topic: Unity 2018: Procedural Wall Shader Compile Error
Replies: 2
Views: 2005

Re: Unity 2018: Procedural Wall Shader Compile Error

Apparently this is more than just the installed code base. Had to add it to the vertex function of newly created shaders. And have to do it each time I edit making the editor a pain to use, although if I check GPU instancing, the error goes away. Still new to the editor so not sure if this fixes the ...
by magikarts
Thu Aug 16, 2018 12:07 am
Forum: Amplify Shader Editor
Topic: Unity 2018: Procedural Wall Shader Compile Error
Replies: 2
Views: 2005

Unity 2018: Procedural Wall Shader Compile Error

In Unity 2018 v2.1f, importing Amplify Shader Editor or creating a new editor yields the following warning:

Shader error in 'ASESampleShaders/ProceduralWall': 'vertexDataFunc': output parameter 'v' not completely initialized at line 59 (on metal)

It's easily fixed by going into proceduralWall ...