Search found 2 matches
- Tue Aug 14, 2018 11:37 am
- Forum: Amplify Shader Editor
- Topic: how to NOT render behind geometry using the same shader
- Replies: 3
- Views: 2662
Re: how to NOT render behind geometry using the same shader
Thanks for the quick response! that was exactly was i was looking for.
- Mon Aug 13, 2018 6:45 pm
- Forum: Amplify Shader Editor
- Topic: how to NOT render behind geometry using the same shader
- Replies: 3
- Views: 2662
how to NOT render behind geometry using the same shader
Hi, im making a stylized water shader based on the ASE template, everything is looking great, my problem is that if a mesh is behind other water mesh, they both render and the opacity adds, so it looks brighter.
I remember the old "Water4" shader from unity, and this doesnt happen i think, if a ...
I remember the old "Water4" shader from unity, and this doesnt happen i think, if a ...