Search found 2 matches

by Snatcher
Tue Aug 14, 2018 11:37 am
Forum: Amplify Shader Editor
Topic: how to NOT render behind geometry using the same shader
Replies: 3
Views: 2662

Re: how to NOT render behind geometry using the same shader

Thanks for the quick response! that was exactly was i was looking for.
by Snatcher
Mon Aug 13, 2018 6:45 pm
Forum: Amplify Shader Editor
Topic: how to NOT render behind geometry using the same shader
Replies: 3
Views: 2662

how to NOT render behind geometry using the same shader

Hi, im making a stylized water shader based on the ASE template, everything is looking great, my problem is that if a mesh is behind other water mesh, they both render and the opacity adds, so it looks brighter.
I remember the old "Water4" shader from unity, and this doesnt happen i think, if a ...