Search found 6 matches

by blackant
Wed Aug 22, 2018 4:01 pm
Forum: Amplify Impostors
Topic: Specular Baking
Replies: 9
Views: 11529

Re: Specular Baking

Haha, yes i wrote a review with 5 stars for this awesome product and i also wrote a review for french users on unity connect.
https://connect.unity.com/p/amplify-impostors-beta
by blackant
Wed Aug 22, 2018 11:51 am
Forum: Amplify Impostors
Topic: Specular Baking
Replies: 9
Views: 11529

Re: Specular Baking

thanks, looks good for me
by blackant
Thu Aug 16, 2018 12:16 pm
Forum: Amplify Impostors
Topic: Build is looping on impostors[SOLVED]
Replies: 2
Views: 5774

Re: Build is looping on impostors[SOLVED]

no it's ok finally it was just longer than i espected and this numbers are not representative as building progress, neither than unity's green bar than goes up and down during this.
by blackant
Thu Aug 16, 2018 11:39 am
Forum: Amplify Impostors
Topic: Build is looping on impostors[SOLVED]
Replies: 2
Views: 5774

Build is looping on impostors[SOLVED]

i made a short video to show you my problem.

https://youtu.be/_ESe7-kinpM
by blackant
Thu Aug 16, 2018 11:33 am
Forum: Amplify Impostors
Topic: Specular Baking
Replies: 9
Views: 11529

Re: Specular Baking

The object baked is a LOD Group, which sometimes may have multiple Object for LOD0 .
for custome shaders i set back to standard to get it to works (tree shaders for exemple as standard cutout)
But some standard material may not have any texture applied to Metal channel, which result this specular ...
by blackant
Mon Aug 13, 2018 10:51 am
Forum: Amplify Impostors
Topic: Specular Baking
Replies: 9
Views: 11529

Specular Baking

Hello,

i'm really happy integrating impostors to my project, it's a real gain of time for LOD and great quality improvment,
however i noticed some little things

- the baking system is disabling MeshRendering to do his job, but when you have multiple sub-objects, it forgot to reactivate them ...