Search found 8 matches

by Ozhogi
Mon Oct 22, 2018 1:37 pm
Forum: Amplify Shader Editor
Topic: Custom Lighting shadow side + Add
Replies: 6
Views: 11343

Re: Custom Lighting shadow side + Add

nope... im just hoping if someone else could help me with the conversion?

Apologies but this forum is aimed mostly at technical support, I don't think you'll get many answers here from other users.

I recommend posting on the official shader section of the unity forum.

yeah You reminded me ...
by Ozhogi
Mon Oct 22, 2018 1:05 pm
Forum: Amplify Shader Editor
Topic: Custom Lighting shadow side + Add
Replies: 6
Views: 11343

Re: Custom Lighting shadow side + Add

Hello Borba

Your test is not entirely correct.
1. You use white color, that is, to check the functioning of the Add node this does not work out that way, I have a problem with it
2. I found that it was mixed in with white: it seemed to separate the light from the point light and the directional ...
by Ozhogi
Thu Oct 18, 2018 6:31 pm
Forum: Amplify Shader Editor
Topic: Custom Lighting shadow side + Add
Replies: 6
Views: 11343

Custom Lighting shadow side + Add

Hello Amplify-team!:)

Trying to explore with Custom Lighting I needed to lighten the shadow side. In the preview-node displays everything as it should, and on the stage it lightens the whole model
I have a shader, which I am guided by and its functionality must be repeated using the nodes, but it ...
by Ozhogi
Mon Aug 06, 2018 5:21 pm
Forum: Amplify Shader Editor
Topic: Texture Sample - problem with separate channels
Replies: 6
Views: 4602

Re: Texture Sample - problem with separate channels

Sorry

I found It! ^_^
Compression "None" solved my problem but still it's very strange
Solved.jpg
Solved.jpg (213.07 KiB) Viewed 4588 times
by Ozhogi
Mon Aug 06, 2018 5:11 pm
Forum: Amplify Shader Editor
Topic: Texture Sample - problem with separate channels
Replies: 6
Views: 4602

Re: Texture Sample - problem with separate channels

Unity.jpg
Unity.jpg (227.02 KiB) Viewed 4588 times
Basic parameters, did not change anything

Maybe it's all because I'm using Linux? lol
by Ozhogi
Mon Aug 06, 2018 2:00 pm
Forum: Amplify Shader Editor
Topic: Texture Sample - problem with separate channels
Replies: 6
Views: 4602

Re: Texture Sample - problem with separate channels

Thanks for your support

I decided not to change the texture, just in case, and leave it in tga, so I could not attach it here
https://drive.google.com/open?id=1lo-rS ... p9-iS-NJkz
by Ozhogi
Sun Aug 05, 2018 2:45 pm
Forum: Amplify Shader Editor
Topic: Texture Sample - problem with separate channels
Replies: 6
Views: 4602

Texture Sample - problem with separate channels

Hello, Amplify Creations

I packed the three textures that I needed into one and there was this problem:
R = R+G, G = G and B = G = B. Why?:)
Ampify.jpg
Ampify.jpg (102.61 KiB) Viewed 4602 times
Gimp for example displays these channels correctly
Gimp for example displays these channels correctly
GIMP.jpg (214.63 KiB) Viewed 4602 times