I've run it to a bit of a hitch with the system.
It works great until there is more than 1 on screen at once(batched)
Inversing at least one of the objects X,Y or Z scale fixes all of them
A work around for now is to inverse the scale on one axis for all the objects
It always works in the scene ...
Search found 3 matches
- Fri Aug 03, 2018 6:18 am
- Forum: Amplify Shader Editor
- Topic: Trouble getting local scale
- Replies: 4
- Views: 3003
- Fri Aug 03, 2018 1:51 am
- Forum: Amplify Shader Editor
- Topic: Trouble getting local scale
- Replies: 4
- Views: 3003
Re: Trouble getting local scale
Hey Borba,
Thanks for the quick reply.
I got it all working after updating to the latest version (from your website not the asset store)
That parent object scale function was exactly what I needed.
https://i.imgur.com/iKDLl3G.jpg
for those interested in achieving a similar result here is the ...
Thanks for the quick reply.
I got it all working after updating to the latest version (from your website not the asset store)
That parent object scale function was exactly what I needed.
https://i.imgur.com/iKDLl3G.jpg
for those interested in achieving a similar result here is the ...
- Thu Aug 02, 2018 8:36 am
- Forum: Amplify Shader Editor
- Topic: Trouble getting local scale
- Replies: 4
- Views: 3003
Trouble getting local scale
Hey,
I'm trying to make a tiling material for a cube by tiling the texture with its scale.
It works well but as soon as the objects transform is rotated the object scale changes.
Is there a way to convert Object scale to local scale?
Or get the local scale in any way?
Thanks
I'm trying to make a tiling material for a cube by tiling the texture with its scale.
It works well but as soon as the objects transform is rotated the object scale changes.
Is there a way to convert Object scale to local scale?
Or get the local scale in any way?
Thanks