Hi,
Is it possible to use unity’s ‘custom render texture’ with Amplify Shader editor? I think the closest thing you have is your PostEffect template, but if you read the Unity docs they require you to use a specific frag shader in one of their #includes but that clashes with the template frag shader ...
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- Tue Jul 31, 2018 1:33 pm
- Forum: General Discussion
- Topic: Custom Render Texture
- Replies: 5
- Views: 9983