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- Fri Jul 27, 2018 5:10 pm
- Forum: Amplify Shader Editor
- Topic: Multipass shader standard surface shader + ShadowCaster
- Replies: 3
- Views: 4986
Multipass shader standard surface shader + ShadowCaster
Hi! I was looking for a template to make a multipass shader with the standard surface shader for the vertex position and a different ShadowCaster pass for a different vertex position (without vertex offset, so the shadow doesn't move). Would it be possible if you make a template for the standard ...