First off, the imposter plugin is brilliant. Works great to keep perceived while being well optimized.
In the forward pass, I would recommend adding alpha to coverage with sharpening. I added it to the shader on my end and it certainly helps with aliasing when I'm using MSAA. You don't really need ...
Search found 2 matches
- Mon Aug 27, 2018 7:19 pm
- Forum: General Discussion
- Topic: Imposter Feedback
- Replies: 1
- Views: 4120
- Fri Jul 13, 2018 2:50 am
- Forum: General Discussion
- Topic: Function node isn't adding directives
- Replies: 1
- Views: 4529
Function node isn't adding directives
I have some include cginc directives that I want to add to a function when it's in use. In shader type surface, it works fine when I first import the node, but it disconnects on the next recompile. I have to reimport it for it to reapply. It doesn't work at all in shader type unlit. Nothing is ...