I have a very simple toon shader setup here that I copied from the toon shader provided with ASE:
https://i.imgur.com/ud0FBEs.png
How should I go about adding a metallic variation of this shader?
I'd like it to have reflections and specular highlights similar to the "brushed metal" shader - but ...
Search found 2 matches
- Wed Apr 03, 2019 2:49 am
- Forum: Amplify Shader Editor
- Topic: Metallic Toon Shader?
- Replies: 1
- Views: 17983
- Fri Jul 06, 2018 8:36 pm
- Forum: Amplify Shader Editor
- Topic: Color Replacer
- Replies: 1
- Views: 3595
Color Replacer
I'm trying to make a shader that takes a color as an input, finds all its occurrences in a texture, and makes a mask out of it.
I have something that seems to work in editor, it makes the selected color black, and then using "Compare with Range" (RangeMin=(0,0,0,255), RangeMax=(1,1,1,255 ...
I have something that seems to work in editor, it makes the selected color black, and then using "Compare with Range" (RangeMin=(0,0,0,255), RangeMax=(1,1,1,255 ...