Search found 2 matches

by Strkl
Thu Jun 21, 2018 1:09 am
Forum: Amplify Shader Editor
Topic: How to affect Lightmap in Surface Shader ?
Replies: 1
Views: 1922

How to affect Lightmap in Surface Shader ?

Hello everyone, I have a simple shader question :

Let's say I have a Static, Lightmapped object in a scene. Is there a way for me to create a shader that will affect the lightmap ?
I tried searching but can't find any leads on this.

My question is not about modifying the lightmap itself ( I don't ...
by Strkl
Thu Jun 21, 2018 1:05 am
Forum: Amplify Shader Editor
Topic: Too Many Texture Nodes?
Replies: 6
Views: 12795

Re: Too Many Texture Nodes?

The same issue appears in unreal when doing to much texture sampling on material. To fix this you need to switch the UV sampling mode of the Textures to "Shared : Wrap", if there is an option like this in ASE, it should work !