Search found 8 matches
- Mon Dec 17, 2018 4:58 pm
- Forum: Amplify Shader Editor
- Topic: Unity 2018.3 issue (pink screen)
- Replies: 10
- Views: 6440
Re: Unity 2018.3 issue (pink screen)
Thank you very much. It works, but with small magic) I should have to open each of my shaders and re-save them.
- Sat Dec 15, 2018 8:14 pm
- Forum: Amplify Shader Editor
- Topic: Unity 2018.3 issue (pink screen)
- Replies: 10
- Views: 6440
Unity 2018.3 issue (pink screen)
I updated Unity from 2018.2.* to 2018.3 and everything become pink. Standard Unity shaders work fine, but all the materials that I make with Amplify Shader Editor broken.
Errors that appear
https://gyazo.com/4a8ea6833a40e2ee1f1eaa19e0267659
I updated Amplify Shader Editor from asset store ...
Errors that appear
https://gyazo.com/4a8ea6833a40e2ee1f1eaa19e0267659
I updated Amplify Shader Editor from asset store ...
- Tue Sep 25, 2018 4:18 am
- Forum: Amplify Shader Editor
- Topic: LWRP and outline node
- Replies: 5
- Views: 2734
Re: LWRP and outline node
Thank for the detailed answer.
- Sat Sep 22, 2018 9:21 pm
- Forum: Amplify Shader Editor
- Topic: LWRP and outline node
- Replies: 5
- Views: 2734
Re: LWRP and outline node
Got it. It's sad.
Is this because LWRP assumes only on pass?
Is this because LWRP assumes only on pass?
- Fri Sep 21, 2018 6:48 pm
- Forum: Amplify Shader Editor
- Topic: LWRP and outline node
- Replies: 5
- Views: 2734
LWRP and outline node
Hello guys,
I am doing shader with an outline and I assume that I have to use Outline Node for this purpose.
The documentation says that I should connect it to Local Vertex Output, but actually, I have only Vertex Output (if this important).
Anyway, I tried ) to connect it to Vertex Offset and got ...
I am doing shader with an outline and I assume that I have to use Outline Node for this purpose.
The documentation says that I should connect it to Local Vertex Output, but actually, I have only Vertex Output (if this important).
Anyway, I tried ) to connect it to Vertex Offset and got ...
- Mon Jun 18, 2018 7:37 pm
- Forum: Amplify Shader Editor
- Topic: No shadows receiving
- Replies: 5
- Views: 5808
Re: No shadows receiving
Thank you, guys. Now it is working correctly!
- Wed Jun 13, 2018 6:30 pm
- Forum: Amplify Shader Editor
- Topic: No shadows receiving
- Replies: 5
- Views: 5808
Re: No shadows receiving
I just bought shader editor yesterday and updated unity to .1.4 also yesterday, so it is updated.
This is link to project (one my model, texture, and very basic shader) https://drive.google.com/file/d/1dZr73B ... sp=sharing
Thank you
This is link to project (one my model, texture, and very basic shader) https://drive.google.com/file/d/1dZr73B ... sp=sharing
Thank you
- Wed Jun 13, 2018 4:14 am
- Forum: Amplify Shader Editor
- Topic: No shadows receiving
- Replies: 5
- Views: 5808
No shadows receiving
Hello guys,
Just buy shader editor and maybe miss something, but have this issue.
Use Unity 2018.1.4 with new rendering pipeline. Shader isn't fully transparent, just cutout
https://gyazo.com/d354fe0bf708eeaf130f02fab03ea328
Their regular lightweighted shaders work properly.
What do I do wrong?
Just buy shader editor and maybe miss something, but have this issue.
Use Unity 2018.1.4 with new rendering pipeline. Shader isn't fully transparent, just cutout
https://gyazo.com/d354fe0bf708eeaf130f02fab03ea328
Their regular lightweighted shaders work properly.
What do I do wrong?