http://amplify.pt/forum/viewtopic.php?f ... =increment
Search found 3 matches
- Tue Jun 12, 2018 12:01 am
- Forum: General Discussion
- Topic: Start time from zero / Storing StartTime
- Replies: 2
- Views: 5304
Re: Start time from zero / Storing StartTime
Basically what's being asked here, but Amplify didn't post the answer
http://amplify.pt/forum/viewtopic.php?f ... =increment
http://amplify.pt/forum/viewtopic.php?f ... =increment
- Mon Jun 11, 2018 11:59 pm
- Forum: General Discussion
- Topic: Incrementing a value at run time w/o depending on deltatime
- Replies: 4
- Views: 7712
Re: Incrementing a value at run time w/o depending on deltat
Can you please post that email fix here? 
- Mon Jun 11, 2018 11:56 pm
- Forum: General Discussion
- Topic: Start time from zero / Storing StartTime
- Replies: 2
- Views: 5304
Start time from zero / Storing StartTime
Hi!
I'm looking for a way to reset time to 0 and remap the 0s-4s to 0-1 for a slider to get a one time animation once the shader is applied / object is created.
Is there an easy way to do this? Or an easy way to store the time at the start (StartTime) and subtract it from the current time?
Thank ...
I'm looking for a way to reset time to 0 and remap the 0s-4s to 0-1 for a slider to get a one time animation once the shader is applied / object is created.
Is there an easy way to do this? Or an easy way to store the time at the start (StartTime) and subtract it from the current time?
Thank ...