Search found 2 matches
- Thu May 24, 2018 6:55 am
- Forum: Amplify Shader Editor
- Topic: Refract Node Bug
- Replies: 4
- Views: 2655
Re: Refract Node Bug
Great, thank you for the fast reaction
- Tue May 22, 2018 7:03 am
- Forum: Amplify Shader Editor
- Topic: Refract Node Bug
- Replies: 4
- Views: 2655
Refract Node Bug
Hi, I'm using the Amplify shader editor in Unity 5.6.5f1.
Whenever I use a refract node in one of my graphs and link an "incident", "normal" and "eta" into it, it translates into the cg code "refract( incident, incident, eta)", ignoring my normal and just returning my incident vector.
The node ...
Whenever I use a refract node in one of my graphs and link an "incident", "normal" and "eta" into it, it translates into the cg code "refract( incident, incident, eta)", ignoring my normal and just returning my incident vector.
The node ...