Thank you very much for your response, that's incredibly good of you to provide and explain the shader to achieve exactly what I wanted. I see now that it was the UV offset and the lerp and sqwizzle nodes I wasn't understanding.
This is the second time I've contacted Amplify and I have to say, huge ...
Search found 2 matches
- Tue Mar 26, 2019 4:52 pm
- Forum: Amplify Shader Editor
- Topic: Help with 'reveal' shader
- Replies: 3
- Views: 3715
- Mon Mar 25, 2019 9:15 pm
- Forum: Amplify Shader Editor
- Topic: Help with 'reveal' shader
- Replies: 3
- Views: 3715
Help with 'reveal' shader
Hi folks,
I'm trying to figure out how to achieve an effect and I'm hoping someone can give me some pointers.
Let's say I have a sprite on the UI that is a horizontal black line (image). I want its alpha to be 0 to start with so it's completely transparent and then over time, set it to reveal the ...
I'm trying to figure out how to achieve an effect and I'm hoping someone can give me some pointers.
Let's say I have a sprite on the UI that is a horizontal black line (image). I want its alpha to be 0 to start with so it's completely transparent and then over time, set it to reveal the ...