Search found 4 matches

by Filipe Caseirito
Mon May 21, 2018 10:38 am
Forum: General Discussion
Topic: Sampling from 3d textures doesn't seem to work
Replies: 7
Views: 9739

Re: Sampling from 3d textures doesn't seem to work

Hi!

It seems the problem is fixed! Thanks!

Filipe
by Filipe Caseirito
Tue May 15, 2018 1:09 pm
Forum: General Discussion
Topic: Sampling from 3d textures doesn't seem to work
Replies: 7
Views: 9739

Re: Sampling from 3d textures doesn't seem to work

Hi there!

Is there an ETA for this?

Best regards,
Filipe
by Filipe Caseirito
Mon May 14, 2018 3:46 pm
Forum: General Discussion
Topic: Sampling from 3d textures doesn't seem to work
Replies: 7
Views: 9739

Re: Sampling from 3d textures doesn't seem to work

Ah, forgot to mention, this is using Unity 2017.4.2f2

Filipe
by Filipe Caseirito
Mon May 14, 2018 3:42 pm
Forum: General Discussion
Topic: Sampling from 3d textures doesn't seem to work
Replies: 7
Views: 9739

Sampling from 3d textures doesn't seem to work

Hi there,

I'm having difficulty sampling from a 3d texture...
I've made a simple shader:
- Texture Object Node with Auto-Cast Mode set to "Locked To Texture 3D"
- World Position Node
- Texture Sampler Node. The Tex input is connected to the Tex output of the Texture Object, and the UV input is ...