I'm trying in vain to make something that would basically give me little dots on all the vertices of the mesh. Is this possible in amplify using the built in nodes? Or am I going to have to resort to writing code?
Basically I'd assume it would sample each world position on the mesh and run that ...
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- Tue May 01, 2018 3:43 am
- Forum: Amplify Shader Editor
- Topic: Point positions, trying to make dots on vertexes?
- Replies: 1
- Views: 1490