Search found 2 matches
- Mon Apr 30, 2018 1:07 pm
- Forum: Amplify Shader Editor
- Topic: Triplanar Terrain Shader
- Replies: 1
- Views: 2562
Re: Triplanar Terrain Shader
Solved it. Apparently you can't set texture samplers for normals to "normal unpack" in the terrain shader. Disabling that flag fixes all issues with both regular samplers and triplanar samplers.
- Mon Apr 30, 2018 12:22 pm
- Forum: Amplify Shader Editor
- Topic: Triplanar Terrain Shader
- Replies: 1
- Views: 2562
Triplanar Terrain Shader
Hello,
I'm trying to create a terrain shader with triplanar mapping for Unity. However I'm getting bad normals as a result.
https://i.imgur.com/yLPPl49.jpg
https://i.imgur.com/pUMv9by.jpg
Here you can see the graph and the broken normals in the Deferred Buffer.
Is there a solution for this ...
I'm trying to create a terrain shader with triplanar mapping for Unity. However I'm getting bad normals as a result.
https://i.imgur.com/yLPPl49.jpg
https://i.imgur.com/pUMv9by.jpg
Here you can see the graph and the broken normals in the Deferred Buffer.
Is there a solution for this ...