Search found 1 match

by DanielSnd
Tue Apr 17, 2018 12:35 pm
Forum: Amplify Shader Editor
Topic: Multiple instances of the same Global Texture in a shader
Replies: 2
Views: 2957

Multiple instances of the same Global Texture in a shader

Hi there, I'm trying to create a triplanar projection shader with a global texture. When I try to use a reference to the global texture for the other UV then it kinda becomes a local texture instead. My solution right now has been to use 3 global textures instead and set them all to the same when I ...