Hello, this behavior is expected since the shadow casting pass is not being called due to the lack of light / shadows.
There is a workaround to this, which involves forcing the camera to generate a depth texture in order to access values from the depth buffer on an unlit scene.
You can add the ...
Search found 3 matches
- Sat Jan 05, 2019 7:22 am
- Forum: Amplify Shader Editor
- Topic: Dose Depth Fade node only work with light that has shadow on
- Replies: 5
- Views: 4699
- Fri Dec 28, 2018 8:26 am
- Forum: Amplify Shader Editor
- Topic: Dose Depth Fade node only work with light that has shadow on
- Replies: 5
- Views: 4699
Re: Dose Depth Fade node only work with light that has shado
Greetings,
Is that a single cloud object?
Thanks!
Hi,
The cloud is a mesh.( I split a mesh into four in order to share the texture map which has four shapes of cloud.)
I'm currently using the Unity 2017.2.0f3.
I have attached the screenshot and the test scene. Please have a look.
I'm looking ...
Is that a single cloud object?
Thanks!
Hi,
The cloud is a mesh.( I split a mesh into four in order to share the texture map which has four shapes of cloud.)
I'm currently using the Unity 2017.2.0f3.
I have attached the screenshot and the test scene. Please have a look.
I'm looking ...
- Wed Dec 26, 2018 8:32 am
- Forum: Amplify Shader Editor
- Topic: Dose Depth Fade node only work with light that has shadow on
- Replies: 5
- Views: 4699
Dose Depth Fade node only work with light that has shadow on
Hi,
I was trying to make a depth fade effect to smooth out the intersection of clouds and scene objects, however getting stuck with few problems.
It seems the Depth Fade Node cannot work properly if I don't put a light(with shadow on) in the scene.
If shadow on the light is turned on and the scene ...
I was trying to make a depth fade effect to smooth out the intersection of clouds and scene objects, however getting stuck with few problems.
It seems the Depth Fade Node cannot work properly if I don't put a light(with shadow on) in the scene.
If shadow on the light is turned on and the scene ...