Hey!
Thanks for a super quick reply - you guys are pretty much on top of the game when it comes to customer service too!
Very nice to hear that this is a non-problem because of the compiler taking the whole shader in to the #ifdef -consideration!
Thanks again!
Search found 2 matches
- Mon Mar 26, 2018 6:59 pm
- Forum: Amplify Shader Editor
- Topic: #ifdef-Code generated by Static Switch
- Replies: 5
- Views: 4531
- Mon Mar 26, 2018 5:20 pm
- Forum: Amplify Shader Editor
- Topic: #ifdef-Code generated by Static Switch
- Replies: 5
- Views: 4531
#ifdef-Code generated by Static Switch
Hi!
Is there any hope for an implementation of the Static Switch, that would handle the #ifdef / #else -scopes generated like in the image that has been attached to this post? (Please see the image)
Currently the Static Switch is generating code that will only enable the selection of two different ...
Is there any hope for an implementation of the Static Switch, that would handle the #ifdef / #else -scopes generated like in the image that has been attached to this post? (Please see the image)
Currently the Static Switch is generating code that will only enable the selection of two different ...