Search found 3 matches
- Tue Mar 27, 2018 12:23 pm
- Forum: Amplify Shader Editor
- Topic: Light Attenuation!!!
- Replies: 7
- Views: 8392
Re: Light Attenuation!!!
what i try to do is masking shadows , and trying to convert to output data from light attenuation & light color multiply as UV texture data
- Mon Mar 26, 2018 4:01 pm
- Forum: Amplify Shader Editor
- Topic: Light Attenuation!!!
- Replies: 7
- Views: 8392
Re: Light Attenuation!!!
thanks for replay, the issue was from node link to emission not for custom lighting like what i found in sample scene.
this what i found in http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Light_Attenuation Node link :
http://amplify.pt/NodeDetail/LightAttenuationNode ...
this what i found in http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Light_Attenuation Node link :
http://amplify.pt/NodeDetail/LightAttenuationNode ...
- Sun Mar 25, 2018 7:15 pm
- Forum: Amplify Shader Editor
- Topic: Light Attenuation!!!
- Replies: 7
- Views: 8392
Light Attenuation!!!
can anyone explain how the Light Attenuation is really work?? like give a small tutorial about it ,because i cant get how it is work even after reading the documentation & try it in editor didn't work , I'm trying to create shader can cast shadows on transparent surface by capture the lighting ...