Search found 5 matches
- Tue Apr 15, 2014 2:30 pm
- Forum: Amplify Color
- Topic: Object isolation effect [SOLVED]
- Replies: 13
- Views: 12592
Re: Object isolation effect [SOLVED]
Problem solved. Once again, thanks for the quick answer !
- Tue Apr 15, 2014 12:28 pm
- Forum: Amplify Color
- Topic: Object isolation effect [SOLVED]
- Replies: 13
- Views: 12592
Re: Object isolation effect [SOLVED]
- Does only happen with UFPS?
No, I tried with and without every third party tool that I use in my project, and this bug is always there as long as anti-aliasing is used.
- Is this with or without Stereo? (oculus?)
I do not use VR or any specific display.
- Are you using deferred mode ...
No, I tried with and without every third party tool that I use in my project, and this bug is always there as long as anti-aliasing is used.
- Is this with or without Stereo? (oculus?)
I do not use VR or any specific display.
- Are you using deferred mode ...
- Tue Apr 15, 2014 8:07 am
- Forum: Amplify Color
- Topic: Object isolation effect [SOLVED]
- Replies: 13
- Views: 12592
Re: Object isolation effect [SOLVED]
Hi,
About the solution you provided a month ago about isolating objects in the scene from the color grading, I recently came across another issue that seems to be created by the RenderColorMask script you wrote.
When I try to build my project using Amplify Color and UFPS, I noticed that if I ...
About the solution you provided a month ago about isolating objects in the scene from the color grading, I recently came across another issue that seems to be created by the RenderColorMask script you wrote.
When I try to build my project using Amplify Color and UFPS, I noticed that if I ...
- Thu Mar 13, 2014 6:51 pm
- Forum: Amplify Color
- Topic: Object isolation effect [SOLVED]
- Replies: 13
- Views: 12592
Re: Object isolation effect [SOLVED]
This is just perfect. Thank you very much !
- Wed Mar 12, 2014 4:46 pm
- Forum: Amplify Color
- Topic: Object isolation effect [SOLVED]
- Replies: 13
- Views: 12592
Re: Object isolation effect [SOLVED]
Hi,
Having the same issue as izlogic, i recently found your example which helped me solve my own problem. However, I still have one problem with the solution you provide : the objects rendered by the mask camera can be seen through other objects. Do you have a solution for this ? Thanks in advance.
Having the same issue as izlogic, i recently found your example which helped me solve my own problem. However, I still have one problem with the solution you provide : the objects rendered by the mask camera can be seen through other objects. Do you have a solution for this ? Thanks in advance.