Hi,
i am creating blended shader for our PBR workflow, but i got stuck on a part where i am trying to blend more normal maps together. It has something to do with input/output nodes.
I do regular blending of two first normal maps through "Blend Normals" node, i want to take the result of this ...
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- Thu Jan 18, 2018 11:15 pm
- Forum: Amplify Shader Editor
- Topic: Blending multiple normal maps
- Replies: 10
- Views: 10195