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by jpac
Fri Dec 29, 2017 4:00 pm
Forum: Amplify Shader Editor
Topic: Scriptable Variable Options
Replies: 3
Views: 2904

Scriptable Variable Options

Hi,

I was trying to figure out how to add a Matrix4x4 as a node option, I see it's only global or constant. I know you can't have a property of type Matrix, but in code you can define a matrix and then in c# you can do material.SetMatrix(). Is there a way to do a node that is like that type of a ...