Search found 3 matches

by kevin3d
Thu Jan 11, 2018 4:31 am
Forum: Amplify Shader Editor
Topic: WebGL does not render shaders
Replies: 2
Views: 3879

Re: WebGL does not render shaders

After playing around with it some. It seems like its functioning.. but only on shader model 3.0. Is there a reason why it wouldn't work on any other one? What would be the downsides of using shader model 3.0? If you have suggestions to get it to work on shader model 4.5 (which seems like the default ...
by kevin3d
Thu Jan 11, 2018 3:37 am
Forum: Amplify Shader Editor
Topic: WebGL does not render shaders
Replies: 2
Views: 3879

WebGL does not render shaders

Hello,

I built a game around a workflow i needed in Amplify Shader. I'm using trim sheets so my meshes all have their 4th UV Sets in use for normal maps. We just tried to create a build for WebGL, but none of my amplify shaders are working with webGL. Can you give any suggestions? I'm not doing ...
by kevin3d
Fri Nov 03, 2017 10:58 pm
Forum: Amplify Shader Editor
Topic: Normal map appears to change colors randomly
Replies: 1
Views: 2145

Normal map appears to change colors randomly

Hello,

i just purchased amplify shader. Im having issue with the normal map suddenly changing color.
I'm using 2 uv sets, 1 is the UV0 channel for regular tiling textures. The only is UV3 for trim sheet texture i have created. You can see that the model has this odd reflection to it, and im ...