Search found 3 matches

by pha3z
Wed Oct 09, 2013 10:15 pm
Forum: Amplify Texture
Topic: DX11 Displacement Shaders Wanted [SOLVED]
Replies: 2
Views: 13925

DX11 Displacement Shaders Wanted [SOLVED]

The manual says "The shaders should be an exact match to those provided by Unity. The only difference is that they are now recognized by Amplify Texture and virtual texturing can be applied on the surfaces that use them."

Unity recently added displacement shaders. Are you guys working on also ...
by pha3z
Wed Oct 09, 2013 10:11 pm
Forum: Amplify Texture
Topic: Where to find Shader Source [SOLVED]
Replies: 3
Views: 20300

Re: Where to find Shader Source

Thank you!
by pha3z
Wed Oct 09, 2013 9:48 pm
Forum: Amplify Texture
Topic: Where to find Shader Source [SOLVED]
Replies: 3
Views: 20300

Where to find Shader Source [SOLVED]

In Unity, if I examine a shader in the Project assets tree, I can click "Open compiled Shader", but that's no good because I can't edit that easily.

Where do I find the pre-compiled shader source so that I can modify the shaders for our needs or write custom shaders that interface with the Amplify ...