Sorry for the late reply!
The update seems to have fixed it! Thank you!
Search found 4 matches
- Wed Aug 16, 2017 6:30 pm
- Forum: Amplify Shader Editor
- Topic: Values Stored In Nodes Zeroing Out
- Replies: 8
- Views: 3852
- Tue Aug 15, 2017 9:17 pm
- Forum: Amplify Shader Editor
- Topic: Values Stored In Nodes Zeroing Out
- Replies: 8
- Views: 3852
Re: Values Stored In Nodes Zeroing Out
My ASE version is 1.0.0_dev01Hello,
Thank you for the additional information, we will run a few tests on our side tomorrow morning.
What's your current ASE version?
Apologies for the inconvenience, hopefully it's something that we can quickly correct.
Thanks!
- Tue Aug 15, 2017 7:03 pm
- Forum: Amplify Shader Editor
- Topic: Values Stored In Nodes Zeroing Out
- Replies: 8
- Views: 3852
Re: Values Stored In Nodes Zeroing Out
So I got it to happen on a simple shader with an emmissive fresnel. It has happened without the fresnel error before, but this was just the most consistent way to replicate it. Also, after fixing the fresnel error, I'm still not able to turn the scale in the normal's texture sampler back to 1 ...
- Fri Aug 11, 2017 9:55 pm
- Forum: Amplify Shader Editor
- Topic: Values Stored In Nodes Zeroing Out
- Replies: 8
- Views: 3852
Values Stored In Nodes Zeroing Out
Hello!
I'm really enjoying ASE so far but I've run into a problem where values stored in the node will 0 out on saves. It's hard to tell exactly when/what causes it to happen. The most obvious case was when the scale gets turned from 1 to 0 on fresnel or normal map texture sampler nodes.
We've ...
I'm really enjoying ASE so far but I've run into a problem where values stored in the node will 0 out on saves. It's hard to tell exactly when/what causes it to happen. The most obvious case was when the scale gets turned from 1 to 0 on fresnel or normal map texture sampler nodes.
We've ...