Hi Ricardo
Thanks for getting back to me about that. I - fortunately - found a solution for my problem for now, in that i encode my information as vertex colors...
I'm still looking forward to the upcoming update (i believe i saw some of it at your booth at Unite) because it would be great to have ...
Search found 2 matches
- Wed Jul 19, 2017 8:27 am
- Forum: Amplify Shader Editor
- Topic: Access Vertex ID in ASE
- Replies: 3
- Views: 4528
- Tue Jul 18, 2017 3:41 pm
- Forum: Amplify Shader Editor
- Topic: Access Vertex ID in ASE
- Replies: 3
- Views: 4528
Access Vertex ID in ASE
Hi,
at the moment I'm melting my brain to get a solution going for a scale effect of my mesh. I came up with the idea to generate the centerpoints of polys and save them as a custom texture (each pixel represents a vertex, sorted by ID)
To sample this texture in ASE, i would need to have the ...
at the moment I'm melting my brain to get a solution going for a scale effect of my mesh. I came up with the idea to generate the centerpoints of polys and save them as a custom texture (each pixel represents a vertex, sorted by ID)
To sample this texture in ASE, i would need to have the ...