Shader error in 'Skin': too little data in type constructor at line 73 (on d3d9)
If I drag from this node to the debug node no errors are thrown.
https://imgur.com/KTkOIn1
But If I connect this node to the debug node errors are thrown. So it has to be something to do with the add node, right?
https ...
Search found 2 matches
- Wed Feb 07, 2018 6:36 pm
- Forum: Amplify Shader Editor
- Topic: Shader error: too little data in type constructor
- Replies: 1
- Views: 2124
- Fri Apr 21, 2017 7:36 pm
- Forum: Amplify Shader Editor
- Topic: Get Scene's Ambient Light
- Replies: 2
- Views: 3788
Get Scene's Ambient Light
Is saw there was a "Fog and Ambient Colors" node but it's depreciated. Is there a way to access the scene's ambient lighting aka UNITY_LIGHTMODEL_AMBIENT in ASE?