Search found 6 matches

by Jayme65
Fri Feb 23, 2018 3:48 pm
Forum: Amplify Shader Editor
Topic: Blur shader
Replies: 3
Views: 12889

Re: Blur shader

Thanks (once again) for the great support we can get from you!
I test all your suggestions right now!

Thanks!!
by Jayme65
Thu Feb 22, 2018 9:23 pm
Forum: Amplify Shader Editor
Topic: Blur shader
Replies: 3
Views: 12889

Blur shader

Would you please tell me how I could achieve a "gaussian" blur shader to be applied on a panel...like one can see there (https://www.assetstore.unity3d.com/en/#!/content/69525)

https://camo.githubusercontent.com/f061f9e74c8fc091a91c0c1e86b2bf630090490d ...
by Jayme65
Tue Nov 21, 2017 3:21 pm
Forum: Amplify Shader Editor
Topic: Setting pixel color out of (clamped) texture area
Replies: 5
Views: 4257

Re: Setting pixel color out of (clamped) texture area

Thanks very much for the reply!

Unfortunately, the 2 images won't share the same aspect ratio!
Even without that restriction, the shader you kindly posted doesn't properly display the render texture (there's a 16/9 ratio applied over the 16/9 movie) ;)

https://s1.gifyu.com/images ...
by Jayme65
Tue Nov 21, 2017 9:36 am
Forum: Amplify Shader Editor
Topic: Setting pixel color out of (clamped) texture area
Replies: 5
Views: 4257

Re: Setting pixel color out of (clamped) texture area

It works! ;)
https://img4.hostingpics.net/pics/276044Untitled1.jpg
Thanks for your help, your support is greatly appreciated!

One last think..if you don't mind!?

The final goal for this shader is to be able to blend 2 textures (with one being a render texture), setting correct aspect-ratio and ...
by Jayme65
Sat Nov 18, 2017 2:07 pm
Forum: Amplify Shader Editor
Topic: Setting pixel color out of (clamped) texture area
Replies: 5
Views: 4257

Setting pixel color out of (clamped) texture area

Hi,

I have to display a texture with its correct aspect ratio on a plane, then instead of having the border pixels stretched out over the rest of the surface have it replaced by a color.
The correct aspect ration is given that way:
using System.Collections;
using System.Collections.Generic;
using ...
by Jayme65
Wed Apr 19, 2017 6:20 pm
Forum: Amplify Shader Editor
Topic: Distance/Extrusion map...possible?
Replies: 1
Views: 2996

Distance/Extrusion map...possible?

Hello,
I would like to know if I could achieve distance map effect like those with Amplify Shader:
http://www.cyberclockgames.com/ubertest/uber3.jpeg
https://d2ujflorbtfzji.cloudfront.net/package-screenshot/39d50401-19d8-4727-aa91-64dec5347a2b_scaled.jpg

If yes, is there a tutorial/howto on ...