https://i.imgur.com/DcnUC2e.jpg
Don’t worry, we’re still available to support you. Due to the large amount of request we receive via the Unity forums, Twitter, our own forums here, and via email, we’ve decided to reduce the number contact points in an effort to best assist you.
Instead of being ...
Search found 954 matches
- Wed Apr 10, 2019 2:57 pm
- Forum: General Discussion
- Topic: We’re moving to the Unity forums exclusively!
- Replies: 0
- Views: 62218
- Wed Apr 10, 2019 11:10 am
- Forum: Amplify Texture 2 Development Group
- Topic: We're moving to Discord!
- Replies: 0
- Views: 51
We're moving to Discord!
Greetings everyone,
Given the large amount of requests we've been receiving lately, we've decided to reduce the number of contact points in an effort to best provide user support. We're locking down the Amplify forums and moving all public support to Discord.
Join us: https://discord.gg/EdrVAP5 ...
Given the large amount of requests we've been receiving lately, we've decided to reduce the number of contact points in an effort to best provide user support. We're locking down the Amplify forums and moving all public support to Discord.
Join us: https://discord.gg/EdrVAP5 ...
- Sun Mar 03, 2019 9:49 pm
- Forum: General Discussion
- Topic: Working shaders with different problems
- Replies: 11
- Views: 231982
Re: Working shaders with different problems
Wings 3d .obj sphere not allowed as upload in forum
Dropbox
https://www.dropbox.com/s/cn678yh34kdzdiz/CenterForce.obj?dl=0
For a faster resolve, I would recommend also sharing your shader if you made any changes. I also noticed that the shared obj has simple planar UV, this will not give you the ...
Dropbox
https://www.dropbox.com/s/cn678yh34kdzdiz/CenterForce.obj?dl=0
For a faster resolve, I would recommend also sharing your shader if you made any changes. I also noticed that the shared obj has simple planar UV, this will not give you the ...
- Sun Mar 03, 2019 9:41 pm
- Forum: Amplify Shader Editor
- Topic: 'Share it' merchant site give 404 not found
- Replies: 1
- Views: 2644
Re: 'Share it' merchant site give 404 not found
After completing your purchase you will receive an e-mail from our secure automated payment processor (serviced by Share-it/MyCommerce) or containing the Order Receipt, Product Keys and temporary Download Links. Here we provide quick and easy access to the latest downloads for existing customers ...
- Sun Mar 03, 2019 9:36 pm
- Forum: Amplify Shader Editor
- Topic: Allegorithmic's external importer from the Asset Store not f
- Replies: 1
- Views: 7945
Re: Allegorithmic's external importer from the Asset Store n
Assets/AmplifyShaderEditor/Examples/Official/Substance/Snow_Bricks.sbsar: Built-in support for Substance Designer materials has been removed from Unity. To continue using Substance Designer materials, you will need to install Allegorithmic's external importer from the Asset Store.
Greetings ...
Greetings ...
- Sat Jan 26, 2019 10:04 pm
- Forum: Amplify Shader Editor
- Topic: Editor wont open
- Replies: 1
- Views: 2535
Re: Editor wont open
the shader editor wont open when double clicking a material using my custom shaders, or any other way.
i've tried the following:
*reinstall shader editor from asset store
*update unity
*delete library folder
*update shader editor from asset store
nothing has worked. there are no console errors ...
i've tried the following:
*reinstall shader editor from asset store
*update unity
*delete library folder
*update shader editor from asset store
nothing has worked. there are no console errors ...
- Wed Jan 23, 2019 12:07 pm
- Forum: Amplify Impostors
- Topic: Impostors in 2018.3
- Replies: 6
- Views: 8463
Re: Impostors in 2018.3
So do we, it will be available as soon as possibleelettrozero wrote:Guys I kinda need impostors working with HDRP. Also I believe HDRP needs impostors

- Wed Jan 23, 2019 12:04 pm
- Forum: General Discussion
- Topic: Amplify shaders within Octane for Unity?
- Replies: 1
- Views: 38723
Re: Amplify shaders within Octane for Unity?
Hello,
Thank you for your interest, we really appreciate it!
Does Octane support Standard Unity shaders or modified shaders based on the Standard variants included with Unity? We're not entirely familiar with its requirements but if Surface Shaders work well so should the ones generated by ASE ...
Thank you for your interest, we really appreciate it!
Does Octane support Standard Unity shaders or modified shaders based on the Standard variants included with Unity? We're not entirely familiar with its requirements but if Surface Shaders work well so should the ones generated by ASE ...
- Thu Jan 03, 2019 4:18 pm
- Forum: Amplify Shader Editor
- Topic: Problem with point lights in custom light
- Replies: 19
- Views: 49110
Re: Problem with point lights in custom light
To any other user on the same boat: As with Billboards, the only way is to disable batching as it alters the gameobject transform. You can always use GPU instancing which is far superior.
As for Curve World, if you are already following our instructions , it's likely not supported. For any Curve ...
As for Curve World, if you are already following our instructions , it's likely not supported. For any Curve ...
- Fri Dec 28, 2018 12:03 pm
- Forum: Amplify Shader Editor
- Topic: Problem with point lights in custom light
- Replies: 19
- Views: 49110
Re: Problem with point lights in custom light
To any other user on the same boat: As with Billboards, the only way is to disable batching as it alters the gameobject transform. You can always use GPU instancing which is far superior.
As for Curve World, if you are already following our instructions , it's likely not supported. For any Curve ...
As for Curve World, if you are already following our instructions , it's likely not supported. For any Curve ...