Hi!
I was able to do a build for a very simple scene with both Amplify Color and Bloom, and the run-time had no errors in Unity 2017.1.0p1 for Windows platform
So it works!
I think I have discovered the reason why the original error messages shows up. In the original build, an message did show in ...
Search found 5 matches
- Thu Jul 27, 2017 1:18 pm
- Forum: Amplify Color
- Topic: Color and Bloom error messages in runtime (Unity 2017)
- Replies: 3
- Views: 7595
- Thu Jul 27, 2017 9:30 am
- Forum: Amplify Color
- Topic: Color and Bloom error messages in runtime (Unity 2017)
- Replies: 3
- Views: 7595
Color and Bloom error messages in runtime (Unity 2017)
Hi,
On Unity 2017.1.0p1, there are error messages in the output_log.txt of the build during runtime.
[AmplifyColor] Failed to initialize shaders. Please attempt to re-enable the Amplify Color Effect component. If that fails, please reinstall Amplify Color.
[AmplifyBloom] Bloom Composition shader ...
On Unity 2017.1.0p1, there are error messages in the output_log.txt of the build during runtime.
[AmplifyColor] Failed to initialize shaders. Please attempt to re-enable the Amplify Color Effect component. If that fails, please reinstall Amplify Color.
[AmplifyBloom] Bloom Composition shader ...
- Wed Jan 11, 2017 3:50 am
- Forum: General Discussion
- Topic: Amplify Occlusion: artifacts appear in Unity game view
- Replies: 4
- Views: 3802
Re: Amplify Occlusion: artifacts appear in Unity game view
And, attached is a screenshot of the script settings.
Rendering Path is of Deferred
Hello,
Thank you for reporting the issue, we really appreciate it. There's a known Unity Editor issue that causes similar problems when alternating between windows, or when alternating between the Scene and Game ...
Rendering Path is of Deferred
Hello,
Thank you for reporting the issue, we really appreciate it. There's a known Unity Editor issue that causes similar problems when alternating between windows, or when alternating between the Scene and Game ...
- Tue Jan 10, 2017 7:14 am
- Forum: General Discussion
- Topic: Amplify Occlusion: artifacts appear in Unity game view
- Replies: 4
- Views: 3802
Re: Amplify Occlusion: artifacts appear in Unity game view
And, attached is a screenshot of the script settings.
Rendering Path is of Deferred
Rendering Path is of Deferred
- Tue Jan 10, 2017 6:58 am
- Forum: General Discussion
- Topic: Amplify Occlusion: artifacts appear in Unity game view
- Replies: 4
- Views: 3802
Amplify Occlusion: artifacts appear in Unity game view
Hi,
Unity 5.5.0p3 Pro
Amplify Occlusion 1.2.1 and 1.2.0
Windows 7 64-bit
There seems to be some kind of artifacts showing in the game view of Unity editor when switching application windows and then going back to the Unity editor while during play mode. For example, while running in play mode of ...
Unity 5.5.0p3 Pro
Amplify Occlusion 1.2.1 and 1.2.0
Windows 7 64-bit
There seems to be some kind of artifacts showing in the game view of Unity editor when switching application windows and then going back to the Unity editor while during play mode. For example, while running in play mode of ...