Search found 4 matches

by kloveridge
Wed Dec 21, 2016 11:22 pm
Forum: General Discussion
Topic: Version 0.3.0 is broken! [SOLVED]
Replies: 7
Views: 7844

Re: Version 0.3.0 is broken! [Pending Confirmation]

Alright. Here's the deal. I was plugging a Texture Object into the albedo. Not a Texture Sampler . I'm actually a shader programmer. And I have only used Amplify a few times. I wanted to look at some of the code it generated and didn't take the time to know the correct node. I just type "Texture ...
by kloveridge
Wed Dec 21, 2016 10:57 pm
Forum: General Discussion
Topic: Version 0.3.0 is broken! [SOLVED]
Replies: 7
Views: 7844

Re: Version 0.3.0 is broken! [Pending Confirmation]

Actually, I had the previous version. Went to my plugins and saw you had a update. So I just hit the update button. However. On my other machine, I started a fresh project and downloaded Amplify from my list of purchased assets. So in both cases, it came from the unity store. I'll go to your site ...
by kloveridge
Wed Dec 21, 2016 10:16 pm
Forum: General Discussion
Topic: Version 0.3.0 is broken! [SOLVED]
Replies: 7
Views: 7844

Re: Version 0.3.0 is broken!

You should be able to reproduce it without much effort. Just start a new shader. Attach a texture node to the albedo and hit the save button. When you hit the save button the window comes up that says, "Select Shader to save". Just use the default name this is put in there (MyNewShader). And hit the ...
by kloveridge
Wed Dec 21, 2016 9:54 pm
Forum: General Discussion
Topic: Version 0.3.0 is broken! [SOLVED]
Replies: 7
Views: 7844

Version 0.3.0 is broken! [SOLVED]

I downloaded the latest version of Amplify Texture and after I make a shader network and try to save, I get this error in Unity:

FormatException: Input string was not in a correct format
System.String.ParseFormatSpecifier( System.String str, ....


I am using this in Unity 5.4.3