Search found 14 matches

by ChezDoodles
Wed Dec 05, 2018 8:45 pm
Forum: Amplify Texture 2 - Development Builds
Topic: Building Virtual Texture yields unpredictive results
Replies: 10
Views: 453340

Re: Building Virtual Texture yields unpredictive results

Are you using the same exact Unity version on all machines?
Yes. I keep them all perfectly in sync with regards to Unity and dev tools.

Do you have any way to check which files change after the sync on your side?
The last few days, I have only been using my desktop pc. All my testing has been ...
by ChezDoodles
Wed Dec 05, 2018 1:10 pm
Forum: Amplify Texture 2 - Development Builds
Topic: Building Virtual Texture yields unpredictive results
Replies: 10
Views: 453340

Re: Building Virtual Texture yields unpredictive results

Have investigated more... and a little over a month ago, my Dropbox plan was upgraded to "professional" which means they add a layer of virtualization over the file system, so you can choose which files/folders are stored locally and which files/folders are pulled from the cloud whenever you access ...
by ChezDoodles
Tue Dec 04, 2018 11:32 pm
Forum: Amplify Texture 2 - Development Builds
Topic: Building Virtual Texture yields unpredictive results
Replies: 10
Views: 453340

Re: Building Virtual Texture yields unpredictive results

SOLUTION

Since I originally posted in the forum about my problems, I just wanted to let anyone know that the problems seemed to be related to keeping the project under Dropbox. Whenever I move the project folder outside of Dropbox, it builds virtual textures just fine - when I move the project back ...
by ChezDoodles
Tue Dec 04, 2018 3:04 pm
Forum: Amplify Texture 2 - Development Builds
Topic: Building Virtual Texture yields unpredictive results
Replies: 10
Views: 453340

Re: Building Virtual Texture yields unpredictive results

Sent you a PM with link to a complete, fresh project for you to test :)
by ChezDoodles
Mon Dec 03, 2018 8:30 pm
Forum: Amplify Texture 2 - Development Builds
Topic: Building Virtual Texture yields unpredictive results
Replies: 10
Views: 453340

Re: Building Virtual Texture yields unpredictive results

I can understand that it is difficult to support beta versions - however, since the oct 30 build was announced with unity 2018 .2 and .3 support, I assumed 2018.3 was actually supported.

No problem, I built a new project in 2018.2 and imported Amplify Texture 2 oct 30 build (2018 version) and the ...
by ChezDoodles
Fri Nov 30, 2018 3:18 pm
Forum: Amplify Texture 2 - Development Builds
Topic: Building Virtual Texture yields unpredictive results
Replies: 10
Views: 453340

Building Virtual Texture yields unpredictive results

I am on Unity 2018.3 beta12 and the Oct 30 build of AT2 (but this problem has persisted for about a month, on different Unity 2018.3 betas)...

In the attached video, I rebuild a simple Virtual Texture several times, each time yielding different and strange results. It is a simple demo scene with ...
by ChezDoodles
Mon Oct 15, 2018 11:17 pm
Forum: Amplify Texture 2 Development Group
Topic: Waiting for iOS support...
Replies: 3
Views: 28

Re: Waiting for iOS support...

Thanks - appreciate a direct answer.

Even though there is no official ETA, am I making a fool of myself checking my email every week for a beta invite - while waiting the spring to come - or is it good to keep on being optimistic...?
by ChezDoodles
Sun Oct 14, 2018 7:15 pm
Forum: Amplify Texture 2 Development Group
Topic: Waiting for iOS support...
Replies: 3
Views: 28

Waiting for iOS support...

Any news on when to expect iOS support for AT2...?
by ChezDoodles
Sun Jan 28, 2018 1:08 pm
Forum: Amplify Texture 2 - Development Builds
Topic: iOS - Android
Replies: 1
Views: 13715

iOS - Android

Just wanted to say we're thrilled with the Android version of Amplify Texture 2, and we are looking forward to the iOS version as well. No pressure - no questions - just wanted to let you know that it is eagerly awaited :)
by ChezDoodles
Tue Apr 04, 2017 9:41 am
Forum: Amplify Texture 2 - Development Builds
Topic: Android - Large virtual texture cause app to quit
Replies: 3
Views: 17325

Re: Android - Large virtual texture cause app to quit

I use Unity3D 5.6f2
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