Search found 3 matches
- Wed Apr 10, 2019 3:58 pm
- Forum: Amplify Shader Editor
- Topic: Outline with smoothed normal issue.
- Replies: 4
- Views: 24439
Re: Outline with smoothed normal issue.
Thank your for the reply. I'll look for the custom solution, and try to use vertex scale too. :>
- Wed Apr 10, 2019 5:32 am
- Forum: Amplify Shader Editor
- Topic: Outline with smoothed normal issue.
- Replies: 4
- Views: 24439
Re: Outline with smoothed normal issue.
Hi! Thanks for your reply.
I'll attach my hair shader sample on this pose.
this is unity package contains test scene, material, and my shader.
https://drive.google.com/file/d/1bb9hTPuWsAaSOqHrb0vnyWVlPTJ7Pf7l/view?usp=sharing
and attach two image here too.
https://drive.google.com/file/d ...
I'll attach my hair shader sample on this pose.
this is unity package contains test scene, material, and my shader.
https://drive.google.com/file/d/1bb9hTPuWsAaSOqHrb0vnyWVlPTJ7Pf7l/view?usp=sharing
and attach two image here too.
https://drive.google.com/file/d ...
- Sun Apr 07, 2019 11:00 am
- Forum: Amplify Shader Editor
- Topic: Outline with smoothed normal issue.
- Replies: 4
- Views: 24439
Outline with smoothed normal issue.
Hello,
Currently, I'm making custom Toon shader for the project of my team.
Mostly, everything is OK, but I have one specific issue.
In many cases, we are using game objects that we intentionally hardened edges In order to get the shading we want.
https://drive.google.com/file/d ...
Currently, I'm making custom Toon shader for the project of my team.
Mostly, everything is OK, but I have one specific issue.
In many cases, we are using game objects that we intentionally hardened edges In order to get the shading we want.
https://drive.google.com/file/d ...