Hi,
Is it possible to use the Static Switch where it only acts as a #ifdef, without the #else part?
What I am trying to do, is to connect a value to the Opacity input, but only when a keyword is enabled. Basically I want the shader to behave as if there is nothing connected to Opacity, when the ...
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- Wed Apr 03, 2019 3:02 pm
- Forum: Amplify Shader Editor
- Topic: Static Switch without #else
- Replies: 1
- Views: 16734